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Appeal is born in
the summer of 95, founded by Franck Sauer, Yann Robert and Yves Grolet with
the intention to make the best use of their 10 years experience in the game
industry. 1986-1988 No, graphical adventure game on the C64 published by Lankhor. 1988-1990 Conversion of Iron Lord on the C64 published by Ubi Soft. 1990-1991 Unreal, action/adventure game on the Amiga published by Ubi Soft. One of the best sales of 91in the genre. 1991-1992 Agony one of the most technically advanced shoot'em ups on the Amiga published by Psygnosis. 1992-1993 Creation of Art & Magic by Franck Sauer, Yann Robert, Yves Grolet and the micro-electronic company Deltatec to develop coin-op games. They created a proprietary hardware with numerous custom ships and set up a software environment to enable game development. 1992-1993 Ultimate Tennis, a major european coin-op success with more than 5000 boards sold, even placed high in japanese charts for weeks. 1993-1994 Stone Ball, Western shooting, Cheese chase and Spell singer all using the proprietary hardware line. 1994-1995 R&D in the following fields: Voxels rendering, Game architectures, Polygon rendering with advanced animations, Object oriented real time systems and content creation of complex 3D scenery. Pre-production of Outcast. 1995-1997 Following a need for freedom in the content creation and the wish to use their coin-op experience in the consumer market, Franck Sauer, Yann Robert and Yves Grolet started Appeal with Infogrames Entertainment soon joining them for partnership. |