Appeal is born in the summer of 95, founded by Franck Sauer, Yann Robert and Yves Grolet with the intention to make the best use of their 10 years experience in the game industry.

1986-1988
No, graphical adventure game on the C64 published by Lankhor.

1988-1990
Conversion of Iron Lord on the C64 published by Ubi Soft.

1990-1991
Unreal, action/adventure game on the Amiga published by Ubi Soft.
One of the best sales of 91in the genre.

1991-1992
Agony one of the most technically advanced shoot'em ups on the Amiga published by Psygnosis.

1992-1993
Creation of Art & Magic by Franck Sauer, Yann Robert, Yves Grolet and the micro-electronic company Deltatec to develop coin-op games.
They created a proprietary hardware with numerous custom ships and set up a software environment to enable game development.

1992-1993
Ultimate Tennis, a major european coin-op success with more than 5000 boards sold, even placed high in japanese charts for weeks.

1993-1994
Stone Ball, Western shooting, Cheese chase and Spell singer all using the proprietary hardware line.

1994-1995
R&D in the following fields: Voxels rendering, Game architectures, Polygon rendering with advanced animations, Object oriented real time systems and content creation of complex 3D scenery.
Pre-production of Outcast.

1995-1997
Following a need for freedom in the content creation and the wish to use their coin-op experience in the consumer market, Franck Sauer, Yann Robert and Yves Grolet started Appeal with Infogrames Entertainment soon joining them for partnership.